Youth Session Plan – Taking on and Beating Opponents
Objective: To encourage players to take on opponents in 1v1 situations
The set up: Magic Rectangle – The overall pitch size is 40×30 with the central third being 16 yards long.
1v1 Games: The diagram below shows the four 1v1 games which are worked through with the team in order. Try and change the players around before you move onto each new game. If you have more than 8 players just use more of the rectangles.
Game 1- Leg Goals: In pairs, one player with ball, in each grid. The blue player has ball and must dribble ball around grid trying to kick it into the legs of the red player. The red player must avoid being hit by using quick feet. The blue player gets 2 minutes to get as many points as they can then change over so the red players have the ball.
Game 2 – Keep Ball: The Blue player dribbles the ball and tries to shield the ball from the red player who must either put the ball out of play or regain possession for a point. Play for 2 minutes then change over and make the red player keep the ball.
Game 3 – Line Soccer: Players stand on a goal line opposite each other The red player passes ball to the blue player who must then try to beat the red player and score a point by stopping the ball on the opposite line. How many goals can the blue player score in 2 minutes before the roles are reversed?
Game 4 – 3 Way Goals: The red player passes to the blue player who then has to beat the red player to either of the 3 corners. 1 point for getting to the corner goals 3 points for the goal behind the defenders starting position. Play for 2 minutes then reverse the roles.
4v4 To goal or the corner –The players are then split into two teams, 4v4 or 5v5, whatever suits your group. The four central cones and the small goals used for the previous drill are removed.
The game is played with the use of the whole pitch and the support of extra players and no goalkeepers. Players score two points for dribbling the ball through the goal and one point for dribbling the ball to the corner. You can award extra points for players beating players 1v1, or where they have actively got their head up and looked for the best space to attack.
Normal Game: Play a normal game with a focus on the skills learnt in the session, giving particular praise to players taking on opponents 1v1.